Happy times: things work on real hardware!
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@@ -61,6 +61,10 @@ private:
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void buffer_init();
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void set_dirty(unsigned int y);
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const struct glyph *glyph_for_char(const struct font *font, char c);
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void clear_glyph_aligned(int x_off, int y_off, const struct font * font, const struct glyph *g);
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void clear_glyph_unaligned(int x_off, int y_off, const struct font * font, const struct glyph *g);
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void write_glyph_aligned(int x_off, int y_off, const struct font * font, const struct glyph *g);
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void write_glyph_unaligned(int x_off, int y_off, const struct font * font, const struct glyph *g);
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static constexpr uint32_t DISPLAY_WIDTH = 144;
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static constexpr uint32_t DISPLAY_HEIGHT = 168;
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