Add Stopwatch application

It can be started, stopped, and cleared. It also continues to run if
you leave the screen.
This commit is contained in:
2019-12-17 22:12:20 -08:00
parent 00c9910872
commit 463c3afd3d
7 changed files with 279 additions and 13 deletions

View File

@@ -0,0 +1,173 @@
/*
* Copyright (C) 2019 Max Regan
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <cstring>
#include "Application/Screens/StopwatchScreen.h"
#include "Application/SystemFonts.h"
#include "Bsp/SystemTime.h"
using BSP::ReturnCode;
using BSP::Time;
using BSP::Schedule::NextTime;
StopwatchScreen::StopwatchScreen(BSP::DisplayDriver &display,
ScreenManager &manager)
: m_display(display)
, m_manager(manager)
, m_is_running(false)
, m_accumulated_time()
, m_last_time()
, m_font(default_font)
{}
ReturnCode StopwatchScreen::init()
{
return ReturnCode::OK;
}
NextTime StopwatchScreen::execute()
{
refresh();
if (m_is_running) {
add_time();
}
return NextTime::asap();
}
static char get_char_for_digit(uint8_t bcd_digit)
{
return (bcd_digit % 10) + '0';
}
void StopwatchScreen::display_number(uint32_t *x, uint32_t y,
uint32_t tens, uint32_t ones)
{
char time_str[3] = { 0 };
time_str[0] = get_char_for_digit(tens);
time_str[1] = get_char_for_digit(ones);
time_str[2] = '\0';
m_display.string_at(x, y, time_str, &m_font);
}
void StopwatchScreen::display_number(uint32_t *x, uint32_t y,
uint32_t hundreds, uint32_t tens, uint32_t ones)
{
char time_str[4] = { 0 };
time_str[0] = get_char_for_digit(hundreds);
time_str[1] = get_char_for_digit(tens);
time_str[2] = get_char_for_digit(ones);
time_str[3] = '\0';
m_display.string_at(x, y, time_str, &m_font);
}
void StopwatchScreen::refresh()
{
m_display.clear();
//uint32_t width = m_display.get_width();
uint32_t x = (m_display.get_width() - m_font.width * 7) / 2;
uint32_t y = (m_display.get_height() - m_font.height * 2) / 2;
uint64_t total_millis = BSP::Time::to_millis(m_accumulated_time);
uint32_t millis = total_millis % 1000;
uint64_t total_seconds = total_millis / 1000;
uint32_t seconds = total_seconds % 60;
uint64_t total_minutes = total_seconds / 60;
uint32_t minutes = total_minutes % 60;
uint64_t hours = total_minutes / 60;
display_number(&x, y,
hours / 100, hours / 10, hours);
m_display.string_at(&x, y, ":", &m_font);
display_number(&x, y,
minutes / 10, minutes % 10);
m_display.string_at(&x, y, ":", &m_font);
y += m_font.height;
x = (m_display.get_width() - 6 * m_font.width) / 2 ;
display_number(&x, y,
seconds / 10, seconds);
m_display.string_at(&x, y, ".", &m_font);
display_number(&x, y,
millis / 100, millis / 10, millis);
m_display.refresh();
}
void StopwatchScreen::add_time()
{
BSP::time_t time;
BSP::SystemTimer::get_time(time);
m_accumulated_time += time - m_last_time;
m_last_time = time;
}
void StopwatchScreen::notify_up_button()
{
m_manager.pop_screen();
return;
}
void StopwatchScreen::notify_middle_button()
{
BSP::SystemTimer::get_time(m_last_time);
m_accumulated_time = 0;
}
void StopwatchScreen::notify_down_button()
{
if (!m_is_running) {
// Start
BSP::SystemTimer::get_time(m_last_time);
} else {
// Stop
add_time();
}
m_is_running = !m_is_running;
return;
}
void StopwatchScreen::enable()
{
}
void StopwatchScreen::disable()
{
}