Add button tests

This is implemented by connecting the DTR pin of the serial device to the BTN_UP pin of the watch.

Also, make it possible to flash different applications with the Makefile.

Resolves #4
This commit is contained in:
2020-06-11 16:39:51 +00:00
parent cdf0f4ffc9
commit 573504547c
9 changed files with 260 additions and 65 deletions

View File

@@ -54,9 +54,9 @@ public:
static ButtonManager *m_instance;
enum Button {
UP = 0,
DOWN = 0,
MID,
DOWN,
UP,
Count
};

View File

@@ -27,10 +27,13 @@
using BSP::Schedule::Task;
using BSP::Schedule::NextTime;
using BSP::ReturnCode;
using BSP::ButtonManager;
using Button = ButtonManager::Button;
using ButtonState = ButtonManager::ButtonState;
ScreenManager::ScreenManager(BSP::Schedule::TaskScheduler &scheduler,
BSP::DisplayDriver &display,
BSP::ButtonManager &buttons)
ButtonManager &buttons)
: m_scheduler(scheduler)
, m_screen_stack{nullptr}
, m_screen_stack_depth(0)
@@ -43,23 +46,23 @@ ScreenManager::ScreenManager(BSP::Schedule::TaskScheduler &scheduler,
ReturnCode ScreenManager::init()
{
m_buttons.set_callback(
BSP::ButtonManager::Button::UP,
[this](BSP::ButtonManager::ButtonState state) {
if (state == BSP::ButtonManager::ButtonState::PRESSED) {
Button::UP,
[this](ButtonState state) {
if (state == ButtonState::PRESSED) {
current_screen()->notify_up_button();
}});
m_buttons.set_callback(
BSP::ButtonManager::Button::MID,
[this](BSP::ButtonManager::ButtonState state) {
if (state == BSP::ButtonManager::ButtonState::PRESSED) {
Button::MID,
[this](ButtonState state) {
if (state == ButtonState::PRESSED) {
return current_screen()->notify_middle_button();
}});
m_buttons.set_callback(
BSP::ButtonManager::Button::DOWN,
[this](BSP::ButtonManager::ButtonState state) {
if (state == BSP::ButtonManager::ButtonState::PRESSED) {
Button::DOWN,
[this](ButtonState state) {
if (state == ButtonState::PRESSED) {
current_screen()->notify_down_button();
}});

View File

@@ -40,47 +40,47 @@
#include "Mcu.h"
using BSP::Time;
using namespace BSP;
// GPIOs
static BSP::GpioDriver g_gpioa(GPIOA);
static GpioDriver g_gpioa(GPIOA);
static BSP::GpioPin g_dbg0(g_gpioa, 3);
static BSP::GpioPin g_dbg1(g_gpioa, 6);
static GpioPin g_dbg0(g_gpioa, 3);
static GpioPin g_dbg1(g_gpioa, 6);
static BSP::GpioPin g_tx(g_gpioa, 9);
static BSP::GpioPin g_rx(g_gpioa, 10);
static GpioPin g_tx(g_gpioa, 9);
static GpioPin g_rx(g_gpioa, 10);
static BSP::GpioPin g_btn_down(g_gpioa, 0);
static BSP::GpioPin g_btn_mid(g_gpioa, 1);
static BSP::GpioPin g_btn_up(g_gpioa, 2);
static GpioPin g_btn_down(g_gpioa, 0);
static GpioPin g_btn_mid(g_gpioa, 1);
static GpioPin g_btn_up(g_gpioa, 2);
static BSP::GpioPin g_nss(g_gpioa, 4);
static BSP::GpioPin g_sck(g_gpioa, 5);
static BSP::GpioPin g_mosi(g_gpioa, 12);
static BSP::GpioPin g_extcomm(g_gpioa, 7);
static GpioPin g_nss(g_gpioa, 4);
static GpioPin g_sck(g_gpioa, 5);
static GpioPin g_mosi(g_gpioa, 12);
static GpioPin g_extcomm(g_gpioa, 7);
// Scheduler and Tasks
static BSP::Schedule::LowPowerTaskScheduler<5> g_sched;
static BSP::SpiDriver g_spi(g_sched, g_nss);
static BSP::DisplayDriver g_display(g_sched, g_spi);
static BSP::LptimPwm g_lptim_pwm(LPTIM1);
static BSP::ButtonManager g_btn_manager(
static Schedule::LowPowerTaskScheduler<5> g_sched;
static SpiDriver g_spi(g_sched, g_nss);
static DisplayDriver g_display(g_sched, g_spi);
static LptimPwm g_lptim_pwm(LPTIM1);
static ButtonManager g_btn_mgr(
g_sched, g_btn_up, g_btn_mid, g_btn_down, Time::millis(200));
// Screens- contexts for the display
static ScreenManager g_screen_manager(g_sched, g_display, g_btn_manager);
static SetTimeScreen g_set_time_screen(g_display, g_screen_manager);
static SetTimeScreen g_set_date_screen(g_display, g_screen_manager);
static StopwatchScreen g_stopwatch_screen(g_display, g_screen_manager);
static ScreenManager g_screen_mgr(g_sched, g_display, g_btn_mgr);
static SetTimeScreen g_set_time_screen(g_display, g_screen_mgr);
static SetTimeScreen g_set_date_screen(g_display, g_screen_mgr);
static StopwatchScreen g_stopwatch_screen(g_display, g_screen_mgr);
static MenuScreen g_set_face_screen(g_display,
g_screen_manager,
g_screen_mgr,
"Face",
std::initializer_list<MenuScreenItem>());
static MenuScreen g_settings_menu_screen(g_display,
g_screen_manager,
g_screen_mgr,
"Settings",
std::initializer_list<MenuScreenItem>(
{
@@ -89,45 +89,45 @@ static MenuScreen g_settings_menu_screen(g_display,
MenuScreenItem("Set Face", g_set_face_screen)
}));
static MenuScreen g_apps_menu_screen(g_display,
g_screen_manager,
g_screen_mgr,
"Apps", std::initializer_list<MenuScreenItem>({MenuScreenItem("Stopwatch", g_stopwatch_screen)}));
static MenuScreen g_main_menu_screen(g_display,
g_screen_manager,
g_screen_mgr,
"Main Menu",
std::initializer_list<MenuScreenItem>(
{
MenuScreenItem("Apps", g_apps_menu_screen),
MenuScreenItem("Settings", g_settings_menu_screen)
}));
static AnalogTimeScreen g_analog_time_screen(g_display, g_screen_manager, g_main_menu_screen);
static BigDigitalTimeScreen g_digital_time_screen(g_display, g_screen_manager, g_main_menu_screen);
static AnalogTimeScreen g_analog_time_screen(g_display, g_screen_mgr, g_main_menu_screen);
static BigDigitalTimeScreen g_digital_time_screen(g_display, g_screen_mgr, g_main_menu_screen);
[[noreturn]] void main() {
// Set up the system clock
BSP::RtcDriver::init();
BSP::SystemTimer::set_timer(BSP::RtcDriver::get_system_timer());
BSP::LowPower::init();
RtcDriver::init();
SystemTimer::set_timer(RtcDriver::get_system_timer());
LowPower::init();
// Initialize the tasks
g_lptim_pwm.init();
g_spi.init();
g_btn_manager.init();
g_btn_mgr.init();
g_display.init();
g_screen_manager.init();
g_screen_manager.set_root_screen(g_analog_time_screen);
g_screen_mgr.init();
g_screen_mgr.set_root_screen(g_analog_time_screen);
g_set_face_screen.add_item(MenuScreenItem("Analog",
[]() { g_screen_manager.set_root_screen(g_analog_time_screen); }));
[]() { g_screen_mgr.set_root_screen(g_analog_time_screen); }));
g_set_face_screen.add_item(MenuScreenItem("Digital",
[]() { g_screen_manager.set_root_screen(g_digital_time_screen); }));
[]() { g_screen_mgr.set_root_screen(g_digital_time_screen); }));
// Enqueue each of the tasks
BSP::Schedule::NextTime asap = BSP::Schedule::NextTime::asap();
Schedule::NextTime asap = Schedule::NextTime::asap();
g_sched.add_task(g_spi, asap);
g_sched.add_task(g_btn_manager, asap);
g_sched.add_task(g_btn_mgr, asap);
g_sched.add_task(g_display, asap);
g_sched.add_task(g_screen_manager, asap);
g_sched.add_task(g_screen_mgr, asap);
// And we're off! This will never return
g_sched.run();