C++ refactoring, plus low-power support, plus software-based SPI CS
I'm backlogged.
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201
DisplayDriver.cpp
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201
DisplayDriver.cpp
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/*
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* Copyright (C) 2019 Max Regan
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "DisplayDriver.h"
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#include "macros.h"
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#include "font.h"
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namespace BSP {
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using Common::Schedule::NextTime;
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using Common::ReturnCode;
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DisplayDriver::DisplayDriver(Common::Schedule::TaskScheduler &scheduler, SpiDriver &spi)
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: m_scheduler(scheduler)
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, m_spi(spi)
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, m_is_dirty(true)
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, m_dirty_line_min(0)
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, m_dirty_line_max(0)
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{
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buffer_init();
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}
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ReturnCode DisplayDriver::init()
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{
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/** Enable Port A,B clock */
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SET(RCC->IOPENR, RCC_IOPENR_IOPBEN);
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/** Enable pin P3 for output */
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SET_TO(GPIOB->MODER,
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GPIO_MODER_MODE3,
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GPIO_MODER_MODE3_0);
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CLR(GPIOB->OTYPER, GPIO_OTYPER_OT_3);
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CLR(GPIOB->PUPDR, GPIO_PUPDR_PUPD3);
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return Common::ReturnCode::OK;
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return ReturnCode::OK;
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}
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NextTime DisplayDriver::execute()
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{
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return NextTime::never();
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}
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void DisplayDriver::buffer_init()
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{
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for (size_t i = 0; i < ARRAY_SIZE(m_buffer.lines); i++) {
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struct display_line *line = &m_buffer.lines[i];
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line->mode = 1; // Update display
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line->line = i;
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for (size_t j = 0; j < ARRAY_SIZE(line->data); j++) {
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line->data[j] = 0xFF;
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}
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}
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m_buffer.dummy = 0;
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}
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void DisplayDriver::set_dirty(unsigned int y)
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{
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if (!m_is_dirty) {
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m_is_dirty = true;
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m_dirty_line_min = y;
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m_dirty_line_max = y;
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} else {
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m_dirty_line_min = MIN(y, m_dirty_line_min);
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m_dirty_line_max = MAX(y, m_dirty_line_max);
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}
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}
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void DisplayDriver::set_bit(unsigned int x, unsigned int y, uint8_t val)
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{
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if (x >= DISPLAY_WIDTH || y >= DISPLAY_HEIGHT) {
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return;
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}
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struct display_line *line = &m_buffer.lines[y];
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uint8_t *byte = &line->data[x >> 3];
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if (val) {
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CLR_POS(*byte, x & 7);
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} else {
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SET_POS(*byte, x & 7);
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}
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set_dirty(y);
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}
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void DisplayDriver::set_byte(unsigned int x, unsigned int y, uint8_t val)
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{
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if (x >= DISPLAY_WIDTH || y >= DISPLAY_HEIGHT) {
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return;
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}
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if (x & 7) {
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return;
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}
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struct display_line *line = &m_buffer.lines[y];
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line->data[x >> 3] = val;
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set_dirty(y);
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}
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void DisplayDriver::char_at(int *x_off, int y_off, char c, const struct font *font)
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{
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const struct glyph *g = glyph_for_char(font, c);
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if (g == NULL) {
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return;
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}
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// TODO: Don't hardcode this
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int byte_cols = (g->cols / 8);
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if (g->cols & 7) {
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byte_cols++;
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}
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if (byte_cols & 1) {
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byte_cols++;
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}
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for (size_t x = 0; x < g->cols; x++) {
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for (size_t y = 0; y < g->rows; y++) {
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int byte_x = x >> 3;
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int byte_y = y;
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uint8_t bit = (g->bitmap[byte_y * byte_cols + byte_x] >> (7 - (x & 7))) & 1;
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/* 16 is font max height */
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set_bit(g->left + *x_off + x, y_off + y + 16 - g->top, bit);
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}
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}
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*x_off += g->advance;
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}
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void DisplayDriver::string_at(int x_off, int y_off, const char *string, const struct font *font)
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{
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int i = 0;
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while (string[i]) {
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char_at(&x_off, y_off, string[i], font);
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i++;
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}
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}
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void DisplayDriver::refresh()
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{
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if (!m_is_dirty) {
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return;
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}
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uint8_t *start = (uint8_t *) &m_buffer.lines[m_dirty_line_min];
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// Data size
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size_t size = sizeof(m_buffer.lines[0]) * (m_dirty_line_max - m_dirty_line_min + 1);
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// Trailer dummy data
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size += 2;
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m_spi.tx_blocking(start, size);
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m_is_dirty = false;
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}
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void DisplayDriver::clear()
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{
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buffer_init();
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m_is_dirty = true;
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m_dirty_line_min = 0;
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m_dirty_line_max = DISPLAY_HEIGHT - 1;
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}
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//TODO: put me somewhere fonty
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const struct glyph *DisplayDriver::glyph_for_char(const struct font *font, char c)
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{
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// TODO: This is almost the least efficient way imaginable to implement this
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for (int i = 0; i < font->max; i++) {
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const struct glyph *g = font->glyphs[i];
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if (g == NULL) {
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continue;
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}
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if (g->glyph == c) {
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return g;
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}
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}
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return NULL;
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}
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}
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