/* * Copyright (C) 2019 Max Regan * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #pragma once #include #include "macros.h" #include "DisplayDriver.h" #include "ButtonManager.h" #include "ReturnCode.h" #include "Screen.h" #include "Task.h" class ScreenManager : public Common::Schedule::Task { public: ScreenManager(Common::Schedule::TaskScheduler &scheduler, BSP::DisplayDriver &display, BSP::ButtonManager &buttons); Common::ReturnCode init(); Common::ReturnCode set_root_screen(Screen &screen); Common::Schedule::NextTime execute() override; Common::ReturnCode pop_screen(); Common::ReturnCode push_screen(Screen &screen); Common::ReturnCode set_screen(Screen &screen); private: inline Screen *current_screen() { return m_screen_stack[m_screen_stack_depth - 1]; } void notify_up_screen(); void notify_middle_screen(); void notify_down_screen(); static constexpr std::size_t MAX_SCREEN_STACK = 5; Common::Schedule::TaskScheduler &m_scheduler; std::array m_screen_stack; std::size_t m_screen_stack_depth; BSP::DisplayDriver &m_display; BSP::ButtonManager &m_buttons; };