/* * Copyright (C) 2020 Max Regan * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "Bsp/Drivers/GpioDriver.h" #include "Application/ButtonManager.h" #include "TestBoard.h" #include "printf.h" #include "test.h" using namespace BSP; using Button = ButtonManager::Button; using ButtonState = ButtonManager::ButtonState; static GpioPin g_btn_down(g_gpioa, 0); static GpioPin g_btn_mid(g_gpioa, 1); static GpioPin g_btn_up(g_gpioa, 2); static ButtonManager g_btn_mgr(g_sched, g_btn_down, g_btn_mid, g_btn_up, Time::millis(50)); class IdleTask : public BSP::Schedule::Task { public: IdleTask() {} BSP::Schedule::NextTime execute() override { return BSP::Schedule::NextTime::asap(); } }; static IdleTask g_idle; [[noreturn]] void main() { board_init(); g_test_uart.tx_blocking(test_start_text); g_btn_down.configure_input(GpioDriver::input_pull_t::PULL_UP); g_btn_mid.configure_input(GpioDriver::input_pull_t::PULL_UP); g_btn_up.configure_input(GpioDriver::input_pull_t::PULL_UP); g_btn_mgr.init(); ButtonManager::ChangeCallback callback = [&](ButtonState state) { g_test_uart.tx_blocking("up:"); if (state == ButtonState::PRESSED) { g_test_uart.tx_blocking("pressed\r\n"); } else { g_test_uart.tx_blocking("released\r\n"); } }; g_btn_mgr.set_callback(Button::UP, callback); Schedule::NextTime asap = Schedule::NextTime::asap(); g_sched.add_task(g_test_uart, asap); g_sched.add_task(g_btn_mgr, asap); g_sched.add_task(g_idle, asap); g_test_uart.tx_blocking("Waiting for button press...\r\n"); g_sched.run(); TEST_SPIN(); }