/* * Copyright (C) 2019 Max Regan * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #pragma once #include "macros.h" #include "TaskScheduler.h" #include "SystemTime.h" #include "Drivers/LowPower.h" #include "Drivers/RtcDriver.h" namespace Common { namespace Schedule { template class LowPowerTaskScheduler final : public TaskScheduler { public: LowPowerTaskScheduler() : m_tasks(), m_task_count(0), m_cycle_count(0) {} [[noreturn]] void run() override { while (1) { cycle(); } } void add_task(Task &task, const NextTime &time) override { if (m_task_count == MAX_TASKS || time.get_type() == ScheduleType::NEVER) { return; } // If the task is already in the task list, don't add, but update for (size_t i = 0; i < m_task_count; i++) { TaskEvent &event = m_tasks[i]; if (event.m_task == &task) { // Task is already in the list if (time < event.m_time) { // Provided time is sooner than the existing time. Update. event.m_time = time; } return; } } m_tasks[m_task_count++] = TaskEvent(task, time); } // ~LowPowerTaskScheduler() {} private: struct TaskEvent { TaskEvent() : m_task(nullptr), m_time() {} TaskEvent(Task &task, NextTime time) : m_task(&task), m_time(time) {} Task *m_task; NextTime m_time; }; /* FIXME: implement some sort of fixed-size priority queue */ TaskEvent m_tasks[MAX_TASKS]; std::size_t m_task_count; uint64_t m_cycle_count; void inline call_task(TaskEvent &task) { task.m_time = task.m_task->execute(); } void inline cycle() { Common::time_t time = 0; BSP::SystemTimer::get_time(time); bool task_died = false; /* Keep state for when the next task will execute. */ bool execed = false; Common::time_t next_time = ~0; for (size_t i = 0; i < m_task_count; i++) { TaskEvent &event = m_tasks[i]; if (event.m_time.get_type() == ScheduleType::AT_TIME) { if (time >= event.m_time.get_time()) { execed = true; call_task(event); } else { next_time = MIN(next_time, event.m_time.get_time()); } } else if (event.m_time.get_type() == ScheduleType::NEVER) { task_died = true; } } if (task_died) { remove_dead_tasks(); } if (m_task_count == 0) { Common::ReturnCode rc = BSP::RtcDriver::set_wakeup_in(Time::seconds(5)); if (rc == Common::ReturnCode::OK) { BSP::LowPower::stop(); } } else if (!execed && (next_time - time > Time::millis(2))) { Common::ReturnCode rc = BSP::RtcDriver::set_wakeup_in(next_time - time); if (rc == Common::ReturnCode::OK) { BSP::LowPower::stop(); } } m_cycle_count++; } void inline remove_dead_tasks() { std::size_t i_new = 0; std::size_t i_old = 0; while (i_old < m_task_count) { //FIXME: this is broken bool is_dead = true; if (m_tasks[i_old].m_time.get_type() != ScheduleType::NEVER) { is_dead = false; } if (i_old != i_new) { m_tasks[i_new] = m_tasks[i_old]; } if (!is_dead) { i_new++; } i_old++; } m_task_count = i_new; } }; } }