/* * Copyright (C) 2019 Max Regan * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "SetTimeScreen.h" #include "SystemTime.h" #include "SystemFonts.h" #include "RtcDriver.h" using Common::ReturnCode; using Common::Time; using Common::Schedule::NextTime; SetTimeScreen::SetTimeScreen(BSP::DisplayDriver &display, ScreenManager &manager) : m_display(display) , m_manager(manager) , m_state(SetState::HOURS) , m_is_acked(false) , m_time() {} ReturnCode SetTimeScreen::init() { return ReturnCode::OK; } NextTime SetTimeScreen::execute() { //TODO: Fix this so it doesn't constantly refresh refresh(); return NextTime::never(); } static char get_char_for_digit(uint8_t bcd_digit) { if (bcd_digit > 9) { return '0'; } return bcd_digit + '0'; } void SetTimeScreen::display_number(uint32_t *x, uint32_t y, uint32_t tens, uint32_t ones, const struct font &f) { char time_str[3] = { 0 }; time_str[0] = get_char_for_digit(tens); time_str[1] = get_char_for_digit(ones); time_str[2] = '\0'; m_display.string_at(x, y, time_str, &f); } void SetTimeScreen::render_time() { uint32_t x = 0; uint32_t y = 32; const struct font &font = default_font; display_number(&x, y, m_time.get_hours_12_tens(), m_time.get_hours_12_ones(), font); m_display.string_at(&x, y, ":", &font); display_number(&x, y, m_time.get_minutes_tens(), m_time.get_minutes_ones(), font); m_display.string_at(&x, y, ":", &font); display_number(&x, y, m_time.get_seconds_tens(), m_time.get_seconds_ones(), font); m_display.refresh(); } void SetTimeScreen::draw_line(uint32_t x, uint32_t y, uint32_t width) { for (uint32_t i = 0; i < width; i += 8) { m_display.set_byte(x + i, y, 0); m_display.set_byte(x + i, y + 1, 0); } } void SetTimeScreen::render_selection() { uint32_t font_width = default_font_width; switch (m_state) { case SetState::HOURS: draw_line(0, 64, font_width * 2); break; case SetState::MINUTES: draw_line(font_width * 2, 64, font_width * 2); break; case SetState::SECONDS: draw_line(font_width * 4, 64, font_width * 2); break; case SetState::AM_PM: break; case SetState::ACK_NACK: break; } } void SetTimeScreen::refresh() { m_display.clear(); render_time(); render_selection(); m_display.refresh(); } void SetTimeScreen::enable() { BSP::RtcDriver::get_time(m_time); m_state = SetState::HOURS; m_is_acked = true; refresh(); } void SetTimeScreen::disable() { m_display.clear(); } void SetTimeScreen::notify_up_button() { switch (m_state) { case SetState::HOURS: m_time.increment_hours(); break; case SetState::MINUTES: m_time.increment_minutes(); break; case SetState::SECONDS: m_time.increment_seconds(); break; case SetState::AM_PM: m_time.toggle_am_pm(); break; case SetState::ACK_NACK: m_is_acked = !m_is_acked; break; } refresh(); } void SetTimeScreen::notify_middle_button() { switch (m_state) { case SetState::HOURS: m_state = SetState::MINUTES; break; case SetState::MINUTES: m_state = SetState::SECONDS; break; case SetState::SECONDS: m_state = SetState::AM_PM; break; case SetState::AM_PM: m_state = SetState::ACK_NACK; break; case SetState::ACK_NACK: if (m_is_acked) { BSP::RtcDriver::set_time(m_time); } m_manager.pop_screen(); return; } refresh(); } void SetTimeScreen::notify_down_button() { switch(m_state) { case SetState::HOURS: m_time.decrement_hours(); break; case SetState::MINUTES: m_time.decrement_minutes(); break; case SetState::SECONDS: m_time.decrement_seconds(); break; case SetState::AM_PM: m_time.toggle_am_pm(); break; case SetState::ACK_NACK: m_is_acked = !m_is_acked; break; } refresh(); }