Files
timely-reference/firmware/Application/Screens/SetTimeScreen.h

79 lines
2.4 KiB
C++

/*
* Copyright (C) 2019 Max Regan
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#pragma once
#include "Bsp/macros.h"
#include "Application/ScreenManager.h"
#include "Bsp/Drivers/DisplayDriver.h"
#include "Bsp/ReturnCode.h"
#include "Bsp/Task.h"
#include "Bsp/Time.h"
#include "Bsp/font.h"
class SetTimeScreen : public Screen {
public:
SetTimeScreen(BSP::DisplayDriver &display,
ScreenManager &m_manager);
Common::ReturnCode init();
Common::Schedule::NextTime execute() override;
void enable() override;
void disable() override;
void notify_up_button() override;
void notify_middle_button() override;
void notify_down_button() override;
private:
void refresh();
void render_time();
void render_selection();
void display_number(uint32_t *x, uint32_t y, uint32_t tens, uint32_t ones);
void draw_line(uint32_t x, uint32_t y, uint32_t width);
uint32_t get_acknak_string_x_pos();
uint32_t get_acknak_string_len();
const char *get_acknak_string();
enum class SetState {
HOURS,
MINUTES,
SECONDS,
AM_PM,
ACK_NACK
};
BSP::DisplayDriver &m_display;
ScreenManager &m_manager;
SetState m_state;
bool m_is_acked = false;
Common::WallClockTime m_time;
const struct font &m_font;
const uint32_t m_row_spacing;
const uint32_t m_row_0_y;
const uint32_t m_row_1_y;
};