95 lines
2.2 KiB
C
95 lines
2.2 KiB
C
#include "uclisp.h"
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#include "internal.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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static struct ucl_object *ucl_object_alloc();
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struct ucl_object *ucl_cell_create(struct ucl_object *car, struct ucl_object *cdr)
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{
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struct ucl_object* obj = ucl_object_alloc();
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obj->type = UCL_TYPE_CELL;
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obj->cell.car = car;
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obj->cell.cdr = cdr;
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return obj;
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}
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struct ucl_object *ucl_int_create(int integer)
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{
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struct ucl_object* obj = ucl_object_alloc();
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obj->type = UCL_TYPE_INT;
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obj->integer = integer;
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return obj;
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}
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struct ucl_object *ucl_symbol_create(const char *symbol)
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{
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struct ucl_object* obj = ucl_object_alloc();
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obj->type = UCL_TYPE_SYMBOL;
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obj->symbol = strdup(symbol);
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return obj;
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}
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struct ucl_object *ucl_string_create(const char *string)
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{
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struct ucl_object* obj = ucl_object_alloc();
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obj->type = UCL_TYPE_STRING;
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obj->string = strdup(string);
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return obj;
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}
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struct ucl_object *ucl_error_create(const char *error)
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{
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struct ucl_object* obj = ucl_object_alloc();
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obj->type = UCL_TYPE_ERROR;
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obj->error = strdup(error);
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return obj;
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}
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struct ucl_object *ucl_builtin_create(ucl_builtin builtin)
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{
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struct ucl_object* obj = ucl_object_alloc();
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obj->type = UCL_TYPE_BUILTIN;
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obj->builtin = builtin;
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return obj;
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}
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static struct ucl_object* ucl_object_alloc() {
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return malloc(sizeof(struct ucl_object));
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}
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void ucl_object_delete(struct ucl_object *obj) {
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if (obj == NULL) {
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return;
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}
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switch (obj->type) {
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case UCL_TYPE_CELL:
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ucl_object_delete(obj->cell.car);
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obj->cell.car = NULL;
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ucl_object_delete(obj->cell.cdr);
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obj->cell.cdr = NULL;
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break;
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case UCL_TYPE_SYMBOL:
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free((void *) obj->symbol);
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obj->symbol = NULL;
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break;
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case UCL_TYPE_STRING:
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free((void *) obj->string);
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obj->string = NULL;
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break;
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case UCL_TYPE_ERROR:
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free((void *) obj->error);
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obj->error = NULL;
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break;
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case UCL_TYPE_INT:
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case UCL_TYPE_BUILTIN:
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case UCL_TYPE_COUNT:
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break;
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}
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free(obj);
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}
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