53cd4ab7e5aa1cb009fdf0dd4a7b0ecb1fce219f
The video code now writes out a bmp file per-frame. With this patch applied, the Nintendo logo is rendered in each frame. There is still plenty of work to be done. Pretty much everything is hardcoded to make the bootrom work.
A work-in-progress Gameboy emulator with a terminal-based UI and a basic assembler.
Compilation
make config-release
make
Docs
doxygen ./doxygen.config
Tests
make config-default
make check
Coverage
make config-coverage
make coverage-report
Description
Languages
C
98.2%
Makefile
1.8%