Files
timely-reference/DisplayDriver.cpp
Max Regan 125ddfb687 Enable buttons and the display.
Kind-of-sort-of usable-ish.
2019-06-06 22:30:27 -07:00

364 lines
9.8 KiB
C++

/*
* Copyright (C) 2019 Max Regan
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <cstring>
#include "DisplayDriver.h"
#include "macros.h"
#include "font.h"
namespace BSP {
using Common::Schedule::NextTime;
using Common::ReturnCode;
DisplayDriver::DisplayDriver(Common::Schedule::TaskScheduler &scheduler, SpiDriver &spi)
: m_scheduler(scheduler)
, m_spi(spi)
, m_is_dirty(true)
, m_dirty_line_min(0)
, m_dirty_line_max(0)
{
buffer_init();
}
ReturnCode DisplayDriver::init()
{
return Common::ReturnCode::OK;
}
NextTime DisplayDriver::execute()
{
return NextTime::never();
}
void DisplayDriver::buffer_init()
{
for (size_t i = 0; i < ARRAY_SIZE(m_buffer.lines); i++) {
struct display_line &line = m_buffer.lines[i];
line.mode = 1; // Update display
line.line = i + 1; // Line numbers start at 1
for (size_t j = 0; j < ARRAY_SIZE(line.data); j++) {
line.data[j] = 0xFF;
}
}
m_buffer.dummy = 0;
}
void DisplayDriver::set_dirty(unsigned int y)
{
if (!m_is_dirty) {
m_is_dirty = true;
m_dirty_line_min = y;
m_dirty_line_max = y;
} else {
m_dirty_line_min = MIN(y, m_dirty_line_min);
m_dirty_line_max = MAX(y, m_dirty_line_max);
}
}
void DisplayDriver::set_bit(uint32_t x, uint32_t y, uint8_t val)
{
if (x >= DISPLAY_WIDTH || y >= DISPLAY_HEIGHT) {
return;
}
struct display_line &line = m_buffer.lines[y];
uint8_t *byte = &line.data[x >> 3];
if (val) {
CLR_POS(*byte, x & 7);
} else {
SET_POS(*byte, x & 7);
}
set_dirty(y);
}
void DisplayDriver::set_byte(uint32_t x, uint32_t y, uint8_t val)
{
// if (x >= DISPLAY_WIDTH || y >= DISPLAY_HEIGHT) {
// return;
// }
// if (x & 7) {
// return;
// }
struct display_line &line = m_buffer.lines[y];
line.data[x >> 3] = val;
set_dirty(y);
}
// TODO: write my own implementation
#define R2(n) n, n + 2*64, n + 1*64, n + 3*64
#define R4(n) R2(n), R2(n + 2*16), R2(n + 1*16), R2(n + 3*16)
#define R6(n) R4(n), R4(n + 2*4 ), R4(n + 1*4 ), R4(n + 3*4 )
static const unsigned char BitReverseTable256[256] =
{
R6(0), R6(2), R6(1), R6(3)
};
unsigned char ReverseBitsLookupTable(unsigned char v)
{
return BitReverseTable256[v];
}
/**
* This variant is ~4x faster than the unaligned version, but
* (obviously) requires that everything is aligned correctly.
*/
void DisplayDriver::clear_glyph_aligned(uint32_t x_off, uint32_t y_off, const struct font *, const struct glyph *g)
{
for (uint32_t y = y_off; y < y_off + g->rows && y < DISPLAY_HEIGHT; y++) {
uint8_t *start = (uint8_t *) &m_buffer.lines[y].data[(x_off) >> 3];
uint8_t *end = (uint8_t *) &m_buffer.lines[y].data[(x_off + g->advance) >> 3];
memset(start, 0xFF, end - start);
}
}
// void DisplayDriver::bit_copy(uint8_t *src, unsigned int src_bit_offset,
// uint8_t *dst, unsigned int dst_bit_offset,
// unsigned int bit_len)
// {
// uint8_t buffer;
// if (src_bit_offset == && dst_bit_offset == 0) {
// /* The "happy" case, where both src and dst are byte-aligned */
// unsigned int byte_count = bit_len / 8;
// memcpy(dst, src, byte_count);
// if (bit_len & 7) {
// uint8_t mask = (1 << bit_len & 7) - 1;
// dst[byte_count] &= ~mask;
// dst[byte_count] |= mask & src[byte_count];
// }
// return;
// }
// if (bit_len >= 8) {
// // Start the initial byte
// buffer = *(src++) >> src_bit_offset;
// buffer |= *(src) << (8 - src_bit_offset);
// // The main copy loop
// // Set the last byte/bits
// }
// for (bits_copied = 0; bits_copied + 8 < bit_len; bits_copied += 8) {
// *dst
// }
// }
void DisplayDriver::clear_glyph_unaligned(uint32_t x_off, uint32_t y_off, const struct font *font, const struct glyph *g)
{
int16_t x = 0;
if (x & 7) {
while ((x & 7) && x < g->advance) {
// TODO: use a switch on (x & 7) instead?
for (int16_t y = 0; y < g->rows && y < (int16_t) DISPLAY_HEIGHT; y++) {
set_bit(x_off + x, y_off + y + font->size - g->top, 0);
}
x++;
}
}
while (g->advance - x > 0) {
for (int16_t y = 0; y < g->rows && y < (int16_t) DISPLAY_HEIGHT; y++) {
set_bit(x_off + x, y_off + y + font->size - g->top, 0);
}
x++;
}
}
void DisplayDriver::write_glyph_unaligned(uint32_t x_off, uint32_t y_off, const struct font *font, const struct glyph *g)
{
int byte_cols = g->cols / 8;
if (g->cols & 7) {
byte_cols++;
}
for (size_t x = 0; x < g->cols; x++) {
for (size_t y = 0; y < g->rows && y < DISPLAY_HEIGHT; y++) {
int byte_x = x / 8;
int byte_y = y;
uint8_t bit = (g->bitmap[byte_y * byte_cols + byte_x] >> (7 - (x & 7))) & 1;
set_bit(g->left + x_off + x,
y_off + y + font->size - g->top,
bit);
}
}
}
// void DisplayDriver::write_glyph_unaligned2(int *x_off, int y_off, const struct font *font, const struct glyph *g)
// {
// int byte_cols = g->cols / 8;
// if (g->cols & 7) {
// byte_cols++;
// }
// for (size_t x = 0; x < g->cols; x++) {
// for (size_t y = 0; y < g->rows && y < DISPLAY_HEIGHT; y++) {
// int byte_x = x / 8;
// int byte_y = y;
// uint8_t bit = (g->bitmap[byte_y * byte_cols + byte_x] >> (7 - (x & 7))) & 1;
// set_bit(g->left + *x_off + x, y_off + y + font->size - g->top, bit);
// }
// }
// }
/**
* This variant is ~4x faster than the unaligned version, but
* requires that everything is aligned correctly.
*/
void DisplayDriver::write_glyph_aligned(uint32_t x_off, uint32_t y_off,
const struct font *font, const struct glyph *g)
{
int byte_cols = g->cols / 8;
if (g->cols & 7) {
byte_cols++;
}
for (size_t x = 0; x < g->cols; x += 8) {
for (size_t y = 0, byte_y = 0; y < g->rows && y < DISPLAY_HEIGHT; y++, byte_y += byte_cols) {
int byte_x = x / 8;
uint8_t byte = g->bitmap[byte_y + byte_x];
set_byte(g->left + x_off + x,
y_off + y + font->size - g->top,
~ReverseBitsLookupTable(byte));
}
}
}
void DisplayDriver::char_at(uint32_t *x_off, uint32_t y_off, char c, const struct font *font)
{
const struct glyph *g = glyph_for_char(font, c);
if (g == NULL) {
return;
}
if (*x_off + g->left + g->cols > DISPLAY_WIDTH) {
return;
}
if (!(*x_off & 7) && !((*x_off + g->advance) & 7)) {
clear_glyph_aligned(*x_off, y_off, font, g);
} else {
clear_glyph_unaligned(*x_off, y_off, font, g);
}
// FIXME: REALLY DO THIS!
// Check the right glyph boundary (g->left + g->cols)
if (!((*x_off + g->left) & 7)) {
write_glyph_aligned(*x_off, y_off, font, g);
} else {
write_glyph_unaligned(*x_off, y_off, font, g);
}
m_dirty_line_min = MIN(m_dirty_line_min, y_off);
m_dirty_line_max = MAX(m_dirty_line_max, y_off + g->rows);
m_is_dirty = true;
*x_off += g->advance;
}
void DisplayDriver::string_at(uint32_t *x_off, uint32_t y_off, const char *string, const struct font *font)
{
int i = 0;
while (string[i]) {
char_at(x_off, y_off, string[i], font);
i++;
}
}
// TODO: Implement this
// void DisplayDriver::rect_at(int x_off, int y_off,
// int width, int height,
// bool is_black,
// int line_width)
// {
// }
void DisplayDriver::refresh()
{
if (!m_is_dirty) {
return;
}
uint8_t *start = (uint8_t *) &m_buffer.lines[m_dirty_line_min];
// Data size
size_t size = sizeof(m_buffer.lines[0]) * (m_dirty_line_max - m_dirty_line_min + 1);
// Trailer dummy data
size += 2;
m_spi.tx_blocking(start, size);
m_is_dirty = false;
m_dirty_line_min = DISPLAY_HEIGHT - 1;
m_dirty_line_max = 0;
}
void DisplayDriver::clear()
{
buffer_init();
m_is_dirty = true;
m_dirty_line_min = 0;
m_dirty_line_max = DISPLAY_HEIGHT - 1;
}
//TODO: put me somewhere fonty
const struct glyph *DisplayDriver::glyph_for_char(const struct font *font, char c)
{
std::size_t low = 0;
std::size_t high = font->count - 1;
while (low <= high) {
std::size_t mid = (high - low) / 2;
mid += low;
const struct glyph *g = font->glyphs[mid];
if (g->glyph == c) {
return g;
}
if (g->glyph > c) {
high = mid - 1;
} else {
low = mid + 1;
}
}
return NULL;
}
}