It can be started, stopped, and cleared. It also continues to run if you leave the screen.
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/*
|
|
* Copyright (C) 2019 Max Regan
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "Application/ScreenManager.h"
|
|
#include "Bsp/Drivers/DisplayDriver.h"
|
|
#include "Bsp/ReturnCode.h"
|
|
#include "Bsp/Task.h"
|
|
#include "Bsp/Time.h"
|
|
|
|
class StopwatchScreen : public Screen {
|
|
public:
|
|
|
|
StopwatchScreen(BSP::DisplayDriver &display,
|
|
ScreenManager &m_manager);
|
|
|
|
BSP::ReturnCode init();
|
|
BSP::Schedule::NextTime execute() override;
|
|
|
|
void enable() override;
|
|
void disable() override;
|
|
void notify_up_button() override;
|
|
void notify_middle_button() override;
|
|
void notify_down_button() override;
|
|
|
|
private:
|
|
|
|
void display_number(uint32_t *x, uint32_t y, uint32_t tens, uint32_t ones);
|
|
void display_number(uint32_t *x, uint32_t y, uint32_t hundreds, uint32_t tens, uint32_t ones);
|
|
void refresh();
|
|
void add_time();
|
|
|
|
BSP::DisplayDriver &m_display;
|
|
ScreenManager &m_manager;
|
|
|
|
bool m_is_running;
|
|
BSP::time_t m_accumulated_time;
|
|
BSP::time_t m_last_time;
|
|
const struct font &m_font;
|
|
};
|